Welcome to our first post regarding our Series What If.....
Lets set up some ground rules, we are going to pretend that Yu-Gi-Oh maintained the standard rules of 2010 Edison.
No XYZ's and beyond, no real dependence on Hand Traps and minor ability to over extend to create unbreakable boards.
We will also take some liberties with the Ban Lists, please take all these builds with a grain of salt.
We would love any thoughts and feedback, with the intention to create multiple decks from these era's to eventually battle them out to see how they work.
Here is the first build.
Before you over analyze, remember that we are avoiding newer game mechanics, No Links.
Lets put some focus on what the deck does, and how it does it.
Back in 2011 Bestiari was limited to 1, because of the overwhelming power of Gyzarus.
In this build we also focus out attention on Gyzarus, not just to pop 2 cards but to tag out into 2 level 5 or higher GB's to Contact Fusion into Tamer Editor.
Elemental Hero Prisma puts in tons of work in this deck, it combos with Test Tiger like in the past, but now we have a Monster Reborn (Gladiator Beast's Comeback) which when played after Prisma Dumps Bestiari into the Grave to create Gyzarus.
Gladiator Beast United is a card I am obsessed with and wish worked in Modern Yu-Gi-Oh but it is a little too slow and specific however in the past having a Quick Play fusion summon that utilized the grave would have been insane, combo again with Prisma to Dump Bestiari enter the battle phase swing, chain, or just go into Pop-2.
2 more points to focus on, Fusion Deployment which again I wish worked in Modern Yu-Gi-Oh, but locking you into only Fusion Monsters is a real drag, however in this deck it doesn't matter Over Extensions aren't a priority and we can combo Deployment with Gladiator Rejection to special summon our Friend Bestiari and another GB to make Gyzarus or if we are feeling fun we can bring out 1 of our level 8's with Deployment and the other level 5 or higher off Rejection to go straight into Tamer Editor.
Hopefully this made some sense, and as we continue to establish guardrails and decks I would love to begin to see them in action and play some old school Yu-Gi-Oh once again.
If you have any feedback on the deck, and thoughts on how to improve it, we are all ears.
Thanks!